Hatch/Top Hatch – R6 maps have destructible doors that allow attackers to enter an objective room, there may be more specific mentions of hatches such as top hatches which are typically directly above objectives, but often the player being spectated will be looking at the specific hatch being mentioned. The term peeking in general refers to looking at a certain spot in the map, typically in a more aggressive manner. Spawn peeking and spawn killing – The defenders are typically limited to how far out of the defensive position they can move, but if they do push outside, they can catch the attacking force approaching whilst still setting up and get a kill – as this is the player spawn point, this is considered spawn peeking, or ultimately spawn killing. One Tap – Firing a single bullet and killing another play, often combined with a headshot.ĭrop Shot – If a player is transitioning in their character stance from standing to proning, and gets a kill during the motion, this is a drop shot.
Wall bang – Some of the materials in the game can be shot through, particularly things like wood, and a wall bang is where a player is killed through a wall typically of this softer material that can be shot through. If you hear the term R6, this is what is meant. R6 – This is just shorthand for the game title, Rainbow Six Siege, nice and simple.